Players were limited to 1 hotkey bar when it came to using skills. Revamped formulas nerfed magic users and buffed melee players.ĭEF on gears contributed more to decreasing damage received.ĭEF on gears are now of little to no significance.Ĭharacter performance was more stat-dependent.Ĭharacter performance became more gear-dependent. Old formulas made magic users very powerful in battle. (The fixed component of the cast time cannot be reduced via stats.) Most skill casting is now composed of both a fixed cast time and a variable cast time. Players were able to achieve instant cast with high DEX and cards. (Made 4-slotted Level 1 weapons more desirable than Level 4 weapons.)Ĭards that influence your damage now only affect your weapon attack power. Pre-Renewal (2002-2009)ĮXP requirements increased exponentially with each level-up.ĮXP requirements increase linearly with each level-up.Ĭards influenced your attack power directly. The following compares the more major changes to the game. After about 10 months of testing, RO was renewed on 2009 June 17. So in 2008, development began on RO's Renewal, which would change the way everything worked in the game.
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